![]() ![]() It’s also really helpful to fight enemies laners if you find yourself running around to soak a lot.Įcho Pedal is okay for clearing but it really only helps you clear a normal wave a few seconds faster and you only see real value out of it against big pushes. ![]() Hammer-on is good for supplementing overall damage regardless of build and can be great for securing kills if you’re bashing people in between abilities, which is good practice to be doing as ETC anyways so you can drag out your trait up-time. It’s something I want to make sure I can use whenever I need it to and not just after I hit someone with Powerslide. I almost always skip Pinball Wizard because I don’t want to tie in damage with a CC ability. Since Pinball Wizard gives me decent wave clear, I like Stage Dive on larger maps, where I can take a little extra time pushing a lane before heading over to tank for my team.ġ6 - Typically Aggressive Shredding, but sometimes Imposing Presence, especially against a BL Rehgod.Ģ0 - Storm Shield if it is a close match, but I freely admit I love Tour Bus so much, that any chance I can take it, I will take it. Since I use this talent most of the time, not taking Loud Speakers actually means I am not making it harder on myself or allies to clear waves and camps, and usually I don’t really need to knock them back very far.ġ0 - Either Mosh Pit or Stage Dive, depending again on map and comps. Has anybody tried it before as a main tank in SL? If so, how was it?ġ - Either Prog Rock or Block Party, depending on comps.Ĥ - Speed Metal since move speed is very underrated and it applies to allies!ħ - Even though Pinball Wizard seems to encourage you to use Q/W combo, 2 seconds is a lot of time, so you don’t have to W immediately, and it does give him decent wave clear. I won’t have the kind of burst to punish a healer out of position, and I will need to auto attack, which can be difficult while retreating or against blind. I can also Q sideways and backwards without having to W right away. Guitar Hero(60% heal on AA during E) + Hammer On(40% extra damage on 2 AA after using ability) + Aggressive Shredding(CDR on E with AA) encourages me to weave in a couple of auto attacks in between abilities, while I get lots of self heal and deal bonus damage. Not to play as a bruiser, but for more steady stream of damage and to spread out my abilities, and in turn, more up time of 25 armor trait. I often don’t have either Q or W available afterwards for a peel. However, that has been forcing me to Q into the enemy team, because I need to W the enemy into our team for a kill. I have only 2 seconds after Q to use W in order for me to do burst damage. I’ve been thinking why, and I realized that I always pick Pinball Wizard as a level 7 talent. I admit, I’m one of those ETC players that tend to use Q and W as a combo. ![]()
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